Never before have the forces aligned. United by name and by cause, The Fallen,
Pagans, Crusaders, Intruders, and Stroggs must channel their power into an
allied operation where teamwork is the only method of mass destruction. Four
distinct games test each troop's synthesis and strength to exacting degrees.
Cooperation is the only course of action, and war, the only alternative.
Soldiers once alone in their struggle, now face the Arena as one.
Full version of Quake III Arena for Windows®
3-D Hardware Accelerator with full OpenGL® support
Pentium II(R) 300 Mhz
Or AMD® 350 Mhz K6®-2 processor or Athlon® processor
Windows 95/98/ME/NT 4.0/2000 operating system
64 MB RAM
16 MB video card
400 MB of uncompressed hard disk space for each game
100MB of free hard drive space for the Windows swap file (in addition to
install space)
A 100% Windows® 95/98/ME/NT 4.0/2000-compatible computer system (including
compatible 32-bit drivers for CD-ROM drive , video card, sound card and
input devices)
100% DirectX 3.0 or higher compatible sound card
100% Microsoft-compatible mouse and driver
Quad-speed CD-ROM drive (600 K/sec. sustained transfer rate)
Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported
Internet play requires a 100% Windows 95/98/ME/NT 4.0/2000-compatible 28.8
Kbps (or faster) modem
This Quake III: Team Arena Demo does not require that Quake III Arena be
installed. Anyone can download and install this demo.
The retail version of Quake III: Team Arena will require the full retail
version of Quake III Arena.
We recommend that anyone interested in downloading the demo, takes a look at
the readme
file for Minimum System Requirements, answers to commonly asked questions, and
information about what is contained in this Quake III: Team Arena Demo.
United by name and by cause, the Fallen, Pagans, Crusaders, Intruders, and
Stroggs must channel their power into an allied operation where teamwork is
the only method of mass destruction.
Quake III 1.31 Released for Win32 and Linux - Dec.21.2001
We have made available Quake III v1.31 which fixes some bugs and addresses some exploits in online play.
Windows Fixes:
fixed Doppler effect
changed protocol from 66 to 67
fixed simple developer 1 cvar cheat hack
changed a few warnings to developer warnings
rcon commands no longer fragment, sent buffered to the rcon client
fixed connection issues / broken userinfo
only printing R_AddPolyToScene warnings with +set developer 1
various dedicated server issues fixed
Linux only:
fixed sound crash, going around memset bug in glibc i586/i686
If you downloaded any of the previous 1.29 beta releases, the auto-update service should update you to the latest version at a considerably smaller download.