Submenu
s1.Quake

s2.Quake Mission
Pack 1: SOA

s3.Quake Mission
Pack 2: DOE

s4.Quake II

s5.Quake II: Mission Pack: The Reckoning

s6.Quake II: Mission Pack: Ground Zero

s7. Quake II (N64)

s8. Quake II (PSX)

s9. Quake III Arena

s10. Quake III Arena (DC)

s11. Quake III Revolution (PS2)

s12. Quake III: Team Arena

s13. Quake III Gold

s14. Quake 4

s15. Quake 4 (XBOX 360)
Quake 2 Mission Pack -- Ground Zero boxshot

 


Quake 2 Mission Pack -- Ground Zero
OverviewSystem RequirementsDemoMediaReviewsUpdates

Take out the Big Gun sounded simple enough, except the Strogg were waiting. You, and a few marines like you, are the lucky ones. You've made it down in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. With the fleet around Stroggos, 5% of ground forces surviving, and that number dwindling by the second, your orders have change: free your comrades. Destroy the Gravity Well.

  • New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and the Black Widow.
  • 14 Entirely new levels and 10 new deathmatch levels.
  • New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter Sphere, and Anti-matter bomb.
  • New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.

ESRB: Mature






 
Legal Info
id SoftwareHome

© 2002-2014 Id Software LLC, a ZeniMax Media company. All Rights Reserved. Privacy Policy | Terms of Service | Legal Info | Contact Us