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ID SOFTWARE'S RETURN TO CASTLE WOLFENSTEINTM DELIVERS MISSION-BASED MULTIPLAYER TEAM WARFARE

MESQUITE, Texas - Aug. 7, 2001 - Return to Castle Wolfenstein, the latest installment of id Software's watershed first-person action franchise, will feature complex, mission-based multiplayer warfare. The multiplayer element of Return to Castle Wolfenstein, currently in development by Nerve Software and executive produced by id SoftwareTM and Gray Matter Interactive, pits players in a tooth-and-nail contest for front-line domination in this supernatural World War II-themed action title for the PC.

In addition to an action-packed story-driven single-player experience where players must infiltrate deep into the heart of the Third Reich, Return to Castle Wolfenstein's multiplayer mode enlists gamers to hone their tactical skills in a series of combat scenarios. Gamers will join the fight as an axis or ally soldier and be challenged to intense, realistic campaigns like storming beachheads, infiltrating military installations, holding strategic positions, and more. The game features multiple objectives spanning a variety of maps, including an Axis airbase, a war-torn German village and a secret Nazi laboratory.

"The Wolfenstein universe is rife with possibilities for truly incredible gamplay," states Todd Hollenshead, CEO, id Software. "By working closely with Gray Matter and Nerve, we can simultaneously develop rich, fully-realized single and multiplayer experiences. Gamers are going to be blown away."

Packed with realistic team-based multiplayer gameplay, Return to Castle Wolfenstein features four different character classes -- soldier, engineer, medic and lieutenant. Each class has unique attributes and the ability to access different ammunition and equipment that compliments their style of warfare.

"Set against the backdrop of the greatest conflict the world has ever known, Return to Castle Wolfenstein is poised to deliver a deep, team-based multiplayer gaming experience, in addition to an amazing single-player campaign," states Larry Goldberg, executive vice president of Activision Worldwide Studios. "The varied countryside of World War II-era Germany lends itself to a wide array of game scenarios that will provide both machinegun maniacs and silent assassins with virtually limitless replayability."

About id Software

id - Freud's primal part of the human psyche and one of the hottest game shops on Earth - has been rocking the gaming world from Mesquite, Texas since 1991. As a renowned leader in the industry, id Software forged such frenetic titles as Wolfenstein 3D®, DOOM®, DOOM IITM, QUAKE® and QUAKE IITM. With intense graphics and mind-blowing action, id's games have helped redefine the modern video game, continually setting industry standards for technology and gameplay. And, in keeping with tradition, id Software has amplified the world of adrenaline pumping 3-D gaming with the release of their latest action titles, QUAKE III ArenaTM and QUAKE III: Team ArenaTM. id's advanced QUAKE III Arena engine is leading the next revolution in 3-D interactive games with both single and multiplayer technology. Check out more about id Software at www.idsoftware.com.

About Activision

Headquartered in Santa Monica, Calif., Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $620 million for the fiscal year ended March 31, 2001.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

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